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A Quick Easy Way To Make Displacement Texture

Architectural render with displacement maps
Mediterranean Villa by oscarhharo_arquitecto

Displacement, one of the built-in material templates in D5 Render, can help simulate the 3d bump effects. When you need to create embossed stones, brick walls or other rugged materials, this template will play a big role. Today, we will show you how to create your own displacement textures.

Take this emoji for example.

A Quick Easy Way To Make Displacement Texture
Before
A Quick Easy Way To Make Displacement Texture
After

First, open the image on which you want bumps in Photoshop. Choose Filter > 3D > Generate Bump (Height) Map.

A Quick Easy Way To Make Displacement Texture

Adjust the parameters in the pop-up window according to your need, and you can see the change in the left window.

Before getting down to making the map, you need to understand the logic here: the whiter the area, the more it bulges.

A Quick Easy Way To Make Displacement Texture

Then go to Filter > 3D > Generate Normal Map (generally speaking, the default parameters do not need to be modified) to create a normal map for it.

A Quick Easy Way To Make Displacement Texture

Now we have three texture maps:Normal map which controls how bumps and dents reflect light;Displacement map which simulates model bumps and dents;Base color map. Export them as .png files.

In D5 Render, select a material and then change it into the Displacement template.Put the three texture maps into the corresponding slots.

A Quick Easy Way To Make Displacement Texture

We can see that the displacement effect looks realistic with appropriate light reflection.

A Quick Easy Way To Make Displacement Texture

Now you know how the Displacement material works and how to make one. Let’s see some nice works containing displacement textures:

facade render with displacement maps
Artist: Kévin Leclercq
Interior render with displacement maps
Artista: Jimmy 3D

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