{"id":5862,"date":"2025-08-01T15:10:00","date_gmt":"2025-08-01T07:10:00","guid":{"rendered":"https:\/\/usa-wps.d5render.com\/?post_type=blog&#038;p=5862"},"modified":"2026-05-06T18:02:30","modified_gmt":"2026-05-06T10:02:30","slug":"d5-render-global-illumination","status":"publish","type":"blog","link":"https:\/\/www.d5render.com\/fr\/posts\/d5-render-global-illumination","title":{"rendered":"D5 GI | Qu'est-ce que l'\u00e9clairage global et pourquoi en avons-nous besoin ?"},"content":{"rendered":"<h2 class=\"wp-block-heading\">01 Pr\u00e9face<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">1.1 Qu'est-ce que l'IG ?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Les concepteurs s'efforcent souvent de cr\u00e9er des rendus si r\u00e9alistes qu'ils sont indiscernables de photographies. Une mod\u00e9lisation d\u00e9taill\u00e9e joue un r\u00f4le important dans l'obtention du r\u00e9alisme, mais un logiciel de rendu avanc\u00e9 capable de simuler avec pr\u00e9cision la lumi\u00e8re et les mat\u00e9riaux du monde r\u00e9el est essentiel pour faire passer les rendus au niveau sup\u00e9rieur.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img fetchpriority=\"high\" decoding=\"async\" width=\"800\" height=\"450\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-158.png\" alt=\"\" class=\"wp-image-5863\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-158.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-158-300x169.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-158-768x432.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-158-18x10.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-158-500x281.png 500w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/><figcaption class=\"wp-element-caption\"><em>Rendu photor\u00e9aliste par&nbsp;<\/em><a href=\"\/fr\/downloading\/?utm_source=seo&amp;utm_medium=blog&amp;utm_campaign=global-illumination\"><em>D5 Render<\/em><\/a><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">L'illumination globale (GI) est la technique en infographie qui reproduit les interactions d'\u00e9clairage r\u00e9alistes. Elle calcule non seulement l'\u00e9clairage direct d'une source, mais aussi l'\u00e9clairage indirect qui atteint une surface apr\u00e8s plusieurs rebonds.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Dans le monde r\u00e9el, la lumi\u00e8re continue de rebondir sur les surfaces jusqu'\u00e0 ce que son \u00e9nergie se dissipe. Simuler ce ph\u00e9nom\u00e8ne est crucial pour produire des rendus avec une luminosit\u00e9, un contraste et des d\u00e9tails r\u00e9alistes.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img decoding=\"async\" width=\"1024\" height=\"316\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-159-1024x316.png\" alt=\"\" class=\"wp-image-5864\" style=\"width:1000px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-159-1024x316.png 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-159-300x93.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-159-768x237.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-159-18x6.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-159-500x154.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-159-800x247.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-159-1280x395.png 1280w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-159.png 1386w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>GI ON \/ GI OFF<\/em><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">GI vise \u00e0 r\u00e9soudre le probl\u00e8me des rebonds de lumi\u00e8re dans la sc\u00e8ne, une deuxi\u00e8me fois et par la suite, ce qui peut apporter une meilleure luminosit\u00e9 et des d\u00e9tails aux parties non \u00e9clair\u00e9es directement. Il joue un r\u00f4le crucial dans la cr\u00e9ation de rendus photor\u00e9alistes capables de tromper l'\u0153il humain.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">1.2 Pourquoi la GI en temps r\u00e9el ?<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">\u00c9tant donn\u00e9 son importance, l'illumination globale (GI) a constitu\u00e9 un d\u00e9fi technique persistant dans l'industrie du rendu. Au fil des ans, diverses solutions, y compris le lancer de rayons, ont \u00e9t\u00e9 d\u00e9velopp\u00e9es pour mettre en \u0153uvre efficacement la GI. Cependant, obtenir une GI en temps r\u00e9el est particuli\u00e8rement difficile en raison du temps de calcul limit\u00e9 disponible.<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>\u200d<strong>Rendu hors ligne<\/strong>Cela permet aux algorithmes de passer un temps consid\u00e9rable \u00e0 r\u00e9soudre l'\u00e9clairage indirect d'une sc\u00e8ne et \u00e0 produire des r\u00e9sultats de haute qualit\u00e9. Les images d'un film d'animation, par exemple, n\u00e9cessitent des centaines d'heures de calcul hors ligne.<strong>\u200d<\/strong><\/li>\n\n\n\n<li><strong>Rendu en temps r\u00e9el<\/strong>Il doit rendre au moins 30 images par seconde, soit une image en 0,03 seconde.<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">Le rendu GI en temps r\u00e9el repr\u00e9sente le summum de la technologie de rendu, offrant un retour visuel imm\u00e9diat et permettant des flux de travail cr\u00e9atifs fluides.&nbsp;<a href=\"\/fr\/downloading\/?utm_source=seo&amp;utm_medium=blog&amp;utm_campaign=global-illumination\">D5 Render&nbsp;<\/a>a relev\u00e9 ces d\u00e9fis en d\u00e9veloppant une solution de GI avanc\u00e9e qui combine qualit\u00e9 et rapidit\u00e9.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">02 Le principe de la solution GI D5<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">2.1 Solutions pr\u00e9c\u00e9dentes<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">L'\u00e9quation de rendu, introduite par Kajiya, est le fondement des algorithmes d'\u00e9clairage global. Elle mod\u00e9lise l'interaction de la lumi\u00e8re avec une sc\u00e8ne, en respectant les lois de la physique et la conservation de l'\u00e9nergie. La r\u00e9solution de cette \u00e9quation en temps r\u00e9el (moins de 0,03 seconde) est extr\u00eamement complexe.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img decoding=\"async\" width=\"800\" height=\"353\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-160.png\" alt=\"\" class=\"wp-image-5865\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-160.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-160-300x132.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-160-768x339.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-160-18x8.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-160-500x221.png 500w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Les solutions GI temps r\u00e9el pr\u00e9c\u00e9dentes ont des probl\u00e8mes, notamment la fuite de lumi\u00e8re, une occultation excessive et beaucoup de bruit dus \u00e0 des taux d'\u00e9chantillonnage inad\u00e9quats.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"530\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-161.png\" alt=\"\" class=\"wp-image-5866\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-161.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-161-300x199.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-161-768x509.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-161-18x12.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-161-500x331.png 500w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/><figcaption class=\"wp-element-caption\"><em>Fuite de lumi\u00e8re entre le mur et le plafond<\/em><\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"437\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-162.png\" alt=\"\" class=\"wp-image-5867\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-162.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-162-300x164.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-162-768x420.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-162-18x10.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-162-500x273.png 500w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/><figcaption class=\"wp-element-caption\"><em>Trop de bruit dans l'image<\/em><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"\/fr\/downloading\/?utm_source=seo&amp;utm_medium=blog&amp;utm_campaign=global-illumination\">D5 Render&nbsp;<\/a>a surmont\u00e9 ces limitations avec une approche r\u00e9volutionnaire appel\u00e9e&nbsp;<strong>ReSTIR Surfel GI<\/strong>, qui offre des r\u00e9sultats de haute qualit\u00e9 \u00e0 des vitesses en temps r\u00e9el.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">2.2&nbsp;<strong>ReSTIR Surfel GI<\/strong><\/h3>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>2.2.1 ReSTIR GI<\/strong><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"\/fr\/downloading\/?utm_source=seo&amp;utm_medium=blog&amp;utm_campaign=global-illumination\">D5<\/a>&nbsp;utilise ReSTIR sur GI pour stocker les chemins des rayons plut\u00f4t que d'\u00e9chantillonner les sources lumineuses. ReSTIR GI r\u00e9duit la variance des r\u00e9sultats d'\u00e9chantillonnage en r\u00e9utilisant les informations d'\u00e9chantillon entre les images et entre les pixels voisins, ce qui lui permet d'obtenir des r\u00e9sultats de haute qualit\u00e9 m\u00eame avec un petit nombre d'\u00e9chantillons.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-163-1024x576.png\" alt=\"\" class=\"wp-image-5868\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-163-1024x576.png 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-163-300x169.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-163-768x432.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-163-18x10.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-163-500x281.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-163-800x450.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-163.png 1280w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>ReSTIR d\u00e9sactiv\u00e9<\/em><\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-164-1024x576.png\" alt=\"\" class=\"wp-image-5869\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-164-1024x576.png 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-164-300x169.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-164-768x432.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-164-18x10.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-164-500x281.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-164-800x450.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-164.png 1280w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>ReSTIR activ\u00e9<\/em><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"\/fr\/downloading\/?utm_source=seo&amp;utm_medium=blog&amp;utm_campaign=global-illumination\">D5 Render&nbsp;<\/a>applique ReSTIR \u00e0 l'\u00e9clairage global en : - Stockant les chemins de rayons plut\u00f4t qu'en \u00e9chantillonnant directement les sources de lumi\u00e8re. - Minimisant le d\u00e9calage temporel avec&nbsp;<strong>Validation du chemin<\/strong>, qui ajuste les \u00e9chantillons r\u00e9utilis\u00e9s lorsque la luminosit\u00e9 ou la position des objets changent dynamiquement.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>2.2.2 GI de surfels<\/strong><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Si ReSTIR excelle dans le calcul des rebonds initiaux, les calculs de rebonds suivants posent des d\u00e9fis suppl\u00e9mentaires. C&#x27;est pourquoi la solution GI D5 a int\u00e9gr\u00e9 une solution de mise en cache Surfel pour les calculs de rebonds suivants.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Surfel est une technique de mise en cache spatiale qui peut \u00eatre g\u00e9n\u00e9r\u00e9e it\u00e9rativement en fonction de l'espace \u00e9cran et accumuler et mettre en cache efficacement l'irradiance, permettant aux rayons GI de simplement interroger les r\u00e9sultats d'\u00e9clairage pour les rebonds ult\u00e9rieurs. Cependant, cette solution introduit de nouveaux probl\u00e8mes, tels que l'impossibilit\u00e9 d'obtenir des r\u00e9sultats en dehors de l'espace \u00e9cran.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"800\" height=\"676\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-165.png\" alt=\"\" class=\"wp-image-5870\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-165.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-165-300x254.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-165-768x649.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-165-14x12.png 14w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-165-500x423.png 500w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/><figcaption class=\"wp-element-caption\"><em>Les reflets au loin semblent trop sombres<\/em><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Pour aborder ce probl\u00e8me,&nbsp;<a href=\"\/fr\/downloading\/?utm_source=seo&amp;utm_medium=blog&amp;utm_campaign=global-illumination\">D5<\/a>&nbsp;apport\u00e9 des am\u00e9liorations \u00e0 la solution de cache de Surfel. Il g\u00e9n\u00e8re des Surfel \u00e0 partir de l'intersection du rayon \u00e9mis par le GBuffer, stockant les Surfel de l'emplacement hors vue et obtenant ainsi le r\u00e9sultat correct.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1021\" height=\"510\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-166.png\" alt=\"\" class=\"wp-image-5871\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-166.png 1021w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-166-300x150.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-166-768x384.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-166-18x9.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-166-500x250.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-166-800x400.png 800w\" sizes=\"(max-width: 1021px) 100vw, 1021px\" \/><figcaption class=\"wp-element-caption\"><em>Surfel GI<\/em><\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"500\" height=\"270\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-167.png\" alt=\"\" class=\"wp-image-5872\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-167.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-167-300x162.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-167-18x10.png 18w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><figcaption class=\"wp-element-caption\"><em>Le Surfel GI am\u00e9lior\u00e9 par\u00a0<\/em><a href=\"\/fr\/downloading\/?utm_source=seo&amp;utm_medium=blog&amp;utm_campaign=global-illumination\"><em>D5<\/em><\/a><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">De plus, la sc\u00e8ne est divis\u00e9e en Grilles en cascade pour g\u00e9rer les Surfels et ainsi r\u00e9duire l'utilisation de la VRAM. Les fuites de lumi\u00e8re sont r\u00e9solues en triant et en comparant les temps de rebonds des rayons. D'autres artefacts sont \u00e9galement am\u00e9lior\u00e9s.<\/p>\n\n\n\n<h4 class=\"wp-block-heading\"><strong>2.2.3 Autres optimisations<\/strong><\/h4>\n\n\n\n<p class=\"wp-block-paragraph\">Le&nbsp;<a href=\"\/fr\/downloading\/?utm_source=seo&amp;utm_medium=blog&amp;utm_campaign=global-illumination\">D5<\/a>&nbsp;L'\u00e9quipe a \u00e9galement d\u00e9velopp\u00e9 une s\u00e9rie de solutions pour l'\u00e9chantillonnage de multiples sources lumineuses, la r\u00e9flexion et le d\u00e9bruitage, permettant au ReSTIR Surfel GI de fonctionner efficacement et de mani\u00e8re fiable dans divers sc\u00e9narios.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">03 \u00c9clairage global (GI) am\u00e9lior\u00e9 pour un rendu r\u00e9aliste<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">3.1 \u00c9clairage Int\u00e9rieur et Rendu des Couleurs Am\u00e9lior\u00e9s<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">La solution GI D5 a \u00e9t\u00e9 consid\u00e9rablement am\u00e9lior\u00e9e afin d&#x27;int\u00e9grer la lumi\u00e8re du ciel dans les rebonds GI primaires et secondaires, ce qui permet d&#x27;obtenir un \u00e9clairage r\u00e9aliste m\u00eame dans les espaces tr\u00e8s profonds.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"344\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-168-1024x344.png\" alt=\"\" class=\"wp-image-5873\" style=\"width:1000px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-168-1024x344.png 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-168-300x101.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-168-768x258.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-168-1536x516.png 1536w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-168-18x6.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-168-500x168.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-168-800x269.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-168-1280x430.png 1280w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-168.png 1863w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>La partie derri\u00e8re le mur est mieux \u00e9clair\u00e9e<\/em><\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Cette am\u00e9lioration garantit des int\u00e9rieurs plus lumineux avec des transitions fluides entre la lumi\u00e8re et l'ombre. Les calculs d'\u00e9clairage global utilisent d\u00e9sormais directement les couleurs des textures locales, offrant des transitions de couleurs plus pr\u00e9cises et am\u00e9liorant le r\u00e9alisme de l'\u00e9clairage indirect et des reflets. Ces mises \u00e0 jour \u00e9liminent l'aspect trop lumineux des versions pr\u00e9c\u00e9dentes tout en obtenant une diff\u00e9renciation des couleurs r\u00e9aliste. Les utilisateurs recherchant une saturation contr\u00f4l\u00e9e peuvent activer le \u201c<a href=\"\/fr\/posts\/advanced-d5-gi-ground-truth\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Limiter le d\u00e9gorgement de couleur<\/strong><\/a>\u201doption.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"578\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-169-1024x578.png\" alt=\"\" class=\"wp-image-5874\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-169-1024x578.png 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-169-300x169.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-169-768x433.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-169-18x10.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-169-500x282.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-169-800x451.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-169-1280x722.png 1280w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-169.png 1338w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Dans la version pr\u00e9c\u00e9dente, l'\u00e9clairage int\u00e9rieur apparaissait plus chaud et les m\u00e9taux plus sombres.<\/em><\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"576\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-170-1024x576.png\" alt=\"\" class=\"wp-image-5875\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-170-1024x576.png 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-170-300x169.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-170-768x432.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-170-18x10.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-170-500x281.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-170-800x450.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-170-1280x720.png 1280w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-170.png 1338w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>La version mise \u00e0 jour a une temp\u00e9rature de couleur neutre et des m\u00e9taux plus brillants.<\/em><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>3.2 Rendu r\u00e9aliste des contrastes, des ombres et des couleurs<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\"><a href=\"\/fr\/posts\/advanced-d5-gi-ground-truth\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>La version la plus r\u00e9cente<\/strong><\/a>&nbsp;offre une pr\u00e9cision d'\u00e9chantillonnage GI plus \u00e9lev\u00e9e, offrant un meilleur contraste dans les zones r\u00e9tro\u00e9clair\u00e9es, un \u00e9clairage de rebond plus clair et des ombres d'occlusion plus d\u00e9finies dans les crevasses. Ces am\u00e9liorations rapprochent les effets d'\u00e9clairage des attentes de la vie r\u00e9elle, am\u00e9liorant les sc\u00e9narios subtils et \u00e0 fort contraste.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"688\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-38-1024x688.gif\" alt=\"\" class=\"wp-image-5876\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-38-1024x688.gif 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-38-300x202.gif 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-38-768x516.gif 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-38-18x12.gif 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-38-500x336.gif 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-38-800x538.gif 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-38-1280x860.gif 1280w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>3.3 D\u00e9tails d'ombre \u00e0 haute fr\u00e9quence et ombres douces<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Les versions pr\u00e9c\u00e9dentes privil\u00e9giaient un d\u00e9bruitage puissant, ce qui donnait des images plates. La nouvelle solution d'illumination globale (GI) int\u00e8gre le d\u00e9bruiteur en temps r\u00e9el de NVIDIA et l'\u00e9chantillonnage Restir \u00e0 faible variance, offrant des d\u00e9tails d'ombre \u00e0 haute fr\u00e9quence plus nets. De plus, les ombres douces provenant de plusieurs sources lumineuses dans les reflets - auparavant limit\u00e9es aux images fixes - sont d\u00e9sormais disponibles pour le rendu vid\u00e9o. Bien qu'elles ne soient pas visibles dans les aper\u00e7us en temps r\u00e9el, ces ombres sont correctement calcul\u00e9es dans les sorties finales, am\u00e9liorant le r\u00e9alisme.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"345\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-171-1024x345.png\" alt=\"\" class=\"wp-image-5877\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-171-1024x345.png 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-171-300x101.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-171-768x259.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-171-1536x517.png 1536w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-171-18x6.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-171-500x168.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-171-800x269.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-171-1280x431.png 1280w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-171.png 1541w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>Ombres et d\u00e9tails plus clairs<\/em><\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">04 Am\u00e9liorations du r\u00e9alisme sur les mat\u00e9riaux et textures<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>4.1 Rendu des plantes am\u00e9lior\u00e9<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Le nouveau\u00a0<a href=\"\/fr\/downloading\/?utm_source=seo&amp;utm_medium=blog&amp;utm_campaign=global-illumination\">D5<\/a>\u00a0La solution GI et la simulation de puits de lumi\u00e8re reproduisent de mani\u00e8re r\u00e9aliste la semi-transparence des feuilles lorsqu'elles sont \u00e9clair\u00e9es, am\u00e9liorant ainsi l'apparence naturelle des plantes.\u00a0<a href=\"\/fr\/posts\/advanced-d5-gi-ground-truth\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Version mise \u00e0 jour de D5<\/strong><\/a>\u00a0L'\u00e9chantillonnage GI am\u00e9lior\u00e9 et la luminosit\u00e9 offrent des effets d'\u00e9clairage qui reproduisent fid\u00e8lement les conditions r\u00e9elles, \u00e9liminant l'aspect trop lumineux des versions pr\u00e9c\u00e9dentes.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"341\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-172-1024x341.png\" alt=\"\" class=\"wp-image-5878\" style=\"width:1000px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-172-1024x341.png 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-172-300x100.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-172-768x256.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-172-1536x512.png 1536w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-172-18x6.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-172-500x167.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-172-800x267.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-172-1280x427.png 1280w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-172.png 1905w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>4.2 Mat\u00e9riaux \u00e9missifs comme sources de lumi\u00e8re<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Les versions ant\u00e9rieures ne calculaient que l'\u00e9clairage direct des mat\u00e9riaux \u00e9missifs, ce qui les rendait inadapt\u00e9s comme sources lumineuses principales.\u00a0<a href=\"\/fr\/posts\/groundbreaking-3d-update-d5-render-2-4-release-note\/\" target=\"_blank\" rel=\"noreferrer noopener\"><strong>Dans la derni\u00e8re version de D5<\/strong><\/a>, La solution GI calcule les rebonds de lumi\u00e8re, permettant aux mat\u00e9riaux \u00e9missifs de fonctionner plus efficacement comme sources lumineuses.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"343\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-173-1024x343.png\" alt=\"\" class=\"wp-image-5879\" style=\"width:1000px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-173-1024x343.png 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-173-300x101.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-173-768x258.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-173-1536x515.png 1536w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-173-18x6.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-173-500x168.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-173-800x268.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-173-1280x429.png 1280w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-173.png 1852w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>Lorsque l'\u00e9missif est utilis\u00e9 comme source de lumi\u00e8re principale<\/em><\/figcaption><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">05 Gestion de la lumi\u00e8re et efficacit\u00e9 du rendu am\u00e9lior\u00e9es<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>5.1 Augmentation de la capacit\u00e9 de la source lumineuse<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">La nouvelle version introduit une structure Light Grid, augmentant la limite de sources lumineuses artificielles de 1 024 \u00e0 4 096. Cela am\u00e9liore l'efficacit\u00e9 de l'\u00e9chantillonnage lumineux sans affecter les archives plus anciennes.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>5.2 R\u00e9duction du scintillement dans le rendu vid\u00e9o<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Gr\u00e2ce \u00e0 la technologie Light Grid, l'\u00e9clairage direct est d\u00e9sormais plus stable dans les sc\u00e8nes comportant plusieurs sources lumineuses, une luminosit\u00e9 intense et des occlusions complexes, r\u00e9duisant le scintillement et assurant un rendu vid\u00e9o plus fluide, particuli\u00e8rement pour les plantes dans les sc\u00e8nes nocturnes.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"980\" height=\"555\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-39.gif\" alt=\"\" class=\"wp-image-5880\" style=\"width:800px\"><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Dans la version pr\u00e9c\u00e9dente, les vid\u00e9os de plantes \u00e9clair\u00e9es par une source lumineuse tr\u00e8s vive pr\u00e9sentaient des scintillements.<\/em><\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"980\" height=\"555\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-41.gif\" alt=\"\" class=\"wp-image-5883\" style=\"width:800px\"><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Dans le\u00a0<\/em><a href=\"\/fr\/downloading\/?utm_source=seo&amp;utm_medium=blog&amp;utm_campaign=global-illumination\"><em>D5<\/em><\/a><em>\u00a0derni\u00e8re version, rendu vid\u00e9o stable des plantes dans la m\u00eame sc\u00e8ne nocturne.<\/em><\/p>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>5.3 Aper\u00e7u, rendu et animation<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Les divergences de luminosit\u00e9 entre les aper\u00e7us et les rendus ont \u00e9t\u00e9 r\u00e9solues, assurant ainsi la coh\u00e9rence. Les ombres douces dans les reflets sont d\u00e9sormais prises en charge pour le rendu vid\u00e9o, ajoutant du r\u00e9alisme aux animations.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"344\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-174-1024x344.png\" alt=\"\" class=\"wp-image-5881\" style=\"width:1000px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-174-1024x344.png 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-174-300x101.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-174-768x258.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-174-18x6.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-174-500x168.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-174-800x269.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-174-1280x430.png 1280w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-174.png 1491w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption class=\"wp-element-caption\"><em>La pr\u00e9visualisation est la m\u00eame que le rendu<\/em><\/figcaption><\/figure>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>5.4 Aper\u00e7u en temps r\u00e9el am\u00e9lior\u00e9<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Le nouvel algorithme d'\u00e9clairage \u00e9limine les artefacts de points caus\u00e9s par le mouvement de la cam\u00e9ra dans les sc\u00e8nes sombres, offrant une exp\u00e9rience de pr\u00e9visualisation en temps r\u00e9el plus stable et immersive. Les diff\u00e9rences de luminosit\u00e9 entre les pr\u00e9visualisations et les sorties rendues, un probl\u00e8me dans les versions pr\u00e9c\u00e9dentes, ont \u00e9galement \u00e9t\u00e9 r\u00e9solues.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"600\" height=\"222\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-40.gif\" alt=\"\" class=\"wp-image-5882\"><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">06 Am\u00e9lioration de la repr\u00e9sentation GI de la source lumineuse<\/h2>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>6.1 Comportement pr\u00e9cis de la lumi\u00e8re<\/strong><\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">La mise \u00e0 niveau am\u00e9liore la repr\u00e9sentation de l'\u00e9clairage global pour divers types de lumi\u00e8res :<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Lumi\u00e8res IES :<\/strong>&nbsp;Affectez correctement la luminosit\u00e9 GI en fonction de la forme.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"512\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-31-1024x512.jpeg\" alt=\"\" class=\"wp-image-5884\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-31-1024x512.jpeg 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-31-300x150.jpeg 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-31-768x384.jpeg 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-31-1536x768.jpeg 1536w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-31-2048x1024.jpeg 2048w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-31-18x9.jpeg 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-31-500x250.jpeg 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-31-800x400.jpeg 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-31-1280x640.jpeg 1280w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-31-1920x960.jpeg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Dans les versions ant\u00e9rieures \u00e0 D5, la r\u00e9flexion de la lumi\u00e8re IES ne varie pas de mani\u00e8re perceptible en fonction des variations de forme du fichier IES.<\/em><\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"512\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-32-1024x512.jpeg\" alt=\"\" class=\"wp-image-5885\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-32-1024x512.jpeg 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-32-300x150.jpeg 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-32-768x384.jpeg 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-32-1536x768.jpeg 1536w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-32-2048x1024.jpeg 2048w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-32-18x9.jpeg 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-32-500x250.jpeg 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-32-800x400.jpeg 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-32-1280x640.jpeg 1280w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-32-1920x960.jpeg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Dans la derni\u00e8re version de D5, la lumi\u00e8re r\u00e9fl\u00e9chie par les luminaires IES s&#x27;adapte d\u00e9sormais avec pr\u00e9cision \u00e0 la forme des fichiers IES.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u200d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>2. Projecteurs et \u00e9clairage de sc\u00e8ne :<\/strong>&nbsp;Mises \u00e0 jour GI en temps r\u00e9el selon le contenu, incluant les motifs Gobo pour les projecteurs de sc\u00e8ne et l'\u00e9clairage de projection pr\u00e9cis pour les projecteurs.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"533\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-175-1024x533.png\" alt=\"\" class=\"wp-image-5887\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-175-1024x533.png 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-175-300x156.png 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-175-768x400.png 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-175-1536x799.png 1536w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-175-18x9.png 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-175-500x260.png 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-175-800x416.png 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-175-1280x666.png 1280w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-175.png 1903w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Dans l'ancienne version, la lumi\u00e8re r\u00e9fl\u00e9chie produite par les projecteurs ne pr\u00e9sentait pas de diff\u00e9rences significatives en fonction des changements de motif de gobo.<\/em><\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"533\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-33-1024x533.jpeg\" alt=\"\" class=\"wp-image-5886\" style=\"width:800px\" srcset=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-33-1024x533.jpeg 1024w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-33-300x156.jpeg 300w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-33-768x400.jpeg 768w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-33-1536x799.jpeg 1536w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-33-18x9.jpeg 18w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-33-500x260.jpeg 500w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-33-800x416.jpeg 800w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-33-1280x666.jpeg 1280w, https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-33.jpeg 1903w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Dans la derni\u00e8re version de D5, la lumi\u00e8re r\u00e9fl\u00e9chie par les projecteurs de sc\u00e8ne s&#x27;adapte d\u00e9sormais avec pr\u00e9cision au motif du gobo.<\/em><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">\u200d<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>3. Lampes rectangulaires et bandeaux lumineux :<\/strong>&nbsp;Le nouveau param\u00e8tre \u201c Intensit\u00e9 d'att\u00e9nuation \u201d influence pr\u00e9cis\u00e9ment la luminosit\u00e9 de l'\u00e9clairage global et sa port\u00e9e.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"984\" height=\"589\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-42.gif\" alt=\"\" class=\"wp-image-5888\" style=\"width:800px\"><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Dans la version pr\u00e9c\u00e9dente, l'\u00e9clairage indirect pouvait \u00e9clairer le mur m\u00eame avec une faible intensit\u00e9 d'att\u00e9nuation.<\/em><\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"984\" height=\"589\" src=\"https:\/\/www.d5render.com\/wp-content\/uploads\/2026\/03\/image-43.gif\" alt=\"\" class=\"wp-image-5889\" style=\"width:800px\"><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><em>Dans la derni\u00e8re version de D5, la lumi\u00e8re r\u00e9fl\u00e9chie est calcul\u00e9e avec pr\u00e9cision en fonction de l&#x27;intensit\u00e9 r\u00e9elle de l&#x27;att\u00e9nuation.<\/em><\/p>\n\n\n\n<h2 class=\"wp-block-heading\">07 Notes Importantes pour la Transition vers la Derni\u00e8re Version<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">Pour les projets en cours, il est recommand\u00e9 de conserver la version actuelle D5 afin de garantir la coh\u00e9rence. Pour les nouveaux projets, il est conseill\u00e9 de commencer avec\u00a0<strong><a href=\"\/fr\/download\/\">Version mise \u00e0 jour de D5 Render<\/a><\/strong>\u00a0assurera des r\u00e9sultats optimaux et un rendu pr\u00e9cis. Lors de la mise \u00e0 jour de fichiers de sc\u00e8ne plus anciens, des ajustements des dispositions d'\u00e9clairage et de la luminosit\u00e9 peuvent \u00eatre n\u00e9cessaires pour tenir compte de la pr\u00e9cision accrue de la GI.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>","protected":false},"excerpt":{"rendered":"<p>01 Preface 1.1 What is GI? Designers often strive to create renderings so realistic that they are indistinguishable from photographs. Detailed modeling plays a significant role in achieving realism, but advanced rendering software capable of accurately simulating light and materials in the real world is essential to take renderings to the next level. Global Illumination [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":5875,"parent":0,"template":"","meta":{"_acf_changed":false,"_vp_format_video_url":"","_vp_image_focal_point":[]},"blog-category":[19],"class_list":["post-5862","blog","type-blog","status-publish","has-post-thumbnail","hentry","blog-category-features"],"blocksy_meta":[],"acf":[],"_links":{"self":[{"href":"https:\/\/www.d5render.com\/fr\/wp-json\/wp\/v2\/blog\/5862","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.d5render.com\/fr\/wp-json\/wp\/v2\/blog"}],"about":[{"href":"https:\/\/www.d5render.com\/fr\/wp-json\/wp\/v2\/types\/blog"}],"author":[{"embeddable":true,"href":"https:\/\/www.d5render.com\/fr\/wp-json\/wp\/v2\/users\/3"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.d5render.com\/fr\/wp-json\/wp\/v2\/media\/5875"}],"wp:attachment":[{"href":"https:\/\/www.d5render.com\/fr\/wp-json\/wp\/v2\/media?parent=5862"}],"wp:term":[{"taxonomy":"blog-category","embeddable":true,"href":"https:\/\/www.d5render.com\/fr\/wp-json\/wp\/v2\/blog-category?post=5862"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}