Sync 3ds Max with D5 Render to enjoy free rendering
Autodesk 3ds Max is a well-received modeling solution among 3d artists, designers and architects. They love its simple-to-use UI and wonderful visual performance, yet are always on a lookout for an advanced rendering engine to work with Max for a better animation-making experience. An efficient and streamlined workflow with amazing output speed had seemed out of reach until they discovered D5 Render.
Animation render for 3ds Max no longer needs several days. Powered by GPU ray-tracing tech, D5 Render only needs less than 10 minutes with NVIDIA 3060 card to render a 5-second 1080p animation. This will definitely speed up your work.
2. Realistic Render with A Large Amount of Online Assets
Advanced D5 GI solution and de-noising technologies underlie realistic visualization of the scene which can be decorated with high-precision assets from D5 built-in Asset Library that includes over 8,000 models and 2,000 PBR materials.
3. 0 Cost to Get Started with Ease
By providing a free and simple-to-use 3d rendering tool to all the 3ds Max users, D5 Render clears the barriers throughout the process from modeling to rendering.
D5 Converter-3ds Max is a game-changer in the industry since it made live sync with 3ds Max possible, enabling easy transfer of models, lights, textures and scenes from Max to D5.
1. Start
Click on Start to launch D5 Render. Models and materials in 3ds Max will then be synchronized to D5.
D5 Converter supports the mapping of Corona and VRay mixed materials / custom transparent paste / glass / transparent / multi sub materials / special map format / bitmap, VRay bitmap, Corona bitmap image cutting /Quixel scanning map / Corona renderer select, mix, rayswitch and other mixed nodes.
2. View Switch
Click on View Switch, and you'll see that the viewport movement in D5 is consistent with the one in Max. So it will be really convenient to view and modify the model.
3. Send Scenes and Lights
Click on Send scenes, Send lights, then you'll find all of them synced into D5. Duplicate light instances in Max will be synced into D5 as light groups.
4. Sync Updates
When you've added, edited, deleted models, or edited the materials in Max, these changes can be synchronized into D5 in real time by clicking on the Sync button.
5. Export Models in .d5a format
It's a good choice to export Max files in .d5a format, which makes it easier to edit the model, or reuse it in other projects later.