Real-time Rendering

Real-time Presentation with Pixel-level Precision

Based on Ray tracing rendering technology, this tool ensures real-time rendering with near offline quality.

D5 GI Solution

Proprietary real-time Global Illumination solution with adaptive sampling capabilities, which caches lighting information based on object location. It can instantly refresh effects when the lighting condition is changed.

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Real-time Ray tracing

With the boost of accelerated hardware, you can export high-quality photos and videos in the blink of an eye.

Deep Learning Super Sampling (DLSS)

Integrate Nvidia DLSS technology to improve real-time accuracy and fluency, as well as reduce video memory consumption.

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World Space Denoiser (WSD)

On top of general Screen Space Denoiser (SSD), WSD is introduced to adaptively adjust the noise reduction strength according to depth normals.

Large Scene Capability

Recursive data structure acceleration based on hierarchy significantly reduces the frequency of I/O communication between CPU and GPU, optimizing the drawing and calling of instance models when rendering. Using Texture Streaming technology to effectively reduce RAM usage.

FidelityFX Super Resolution(FSR)

The newest FSR (FidelityFX Super Resolution) technology from AMD brings higher framerates and better edge details.

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Real-time Smoothness

Specific optimization for scenes with multiple complex models, textures, and light sources; D5 GI brings further efficiency improvements. More responsive and smoother real-time experience.

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Super Sampling

With Intel XeSS (Xe Super Sampling) integrated, your rendering experience will come to the next level with AI-enhanced upscaling, enabling more performance with high image fidelity.

Support the latest Intel(R) Arc(TM) A5/A7 series graphics cards.

Support AV1, QSV encoding.

Rendering Results

Ultra Efficiency Puts Rendering on Full Throttle

Select your output (format), including photos, panoramas and videos. The highest quality, the highest speed.

Up to 16K Photos and Panoramas

Image output supports .exr, .png, .tif formats and more* with common resolutions pre-defined.Customized image sizes up to an amazing 16K.

4K Video Rendering

Supports directly exporting standard .mp4, .avi files and rendering sequence of frames with channel selection enabled.

Rendering runs at 0.5 seconds per frame and a resolution up to 4K, a frame rate up to 120FPS.

Video Keyframes

Set up keyframes to present changes in models and lights with precision. Easily create complex animation with more expressiveness.

Camera Control

With smooth camera movements and smart calculations for keyframe angular/linear velocity, D5 supports variable speed easy in/out effects.

Multiple Channels

Multiple channels (including Material ID, Sky Mask, RT Reflection, Alpha and TransMask) can be exported while rendering for an easy post-editing with image processing software.

Render Queue

Support multiple rendering parameter sets for photos/videos. You can add them to the render queue and handle multiple rendering tasks at the same time.

Adjustable Preview Quality

2 options (Precise, Smooth) of real-time preview quality are available and can be adjusted automatically based on system configuration, ensuring a smooth user experience.

Virtual Reality*

Connect VR devices to explore and experience the scene immersively. Available for Steam VR-ready devices, such as HTC Vive, Oculus Rift, etc.

Environment and Effect

Light and Shadow, Wind and Rain. All in Your Hand

Sky - provides global illumination for the scene. Weather - controls the feel of the environment. Effect - brings out more appeal and expressiveness. They are all key parts of telling the story.

Custom HDRI

In addition to built-in HDRI (High Dynamic Range Image), custom HDRI resources can be imported to improve sampling performance and reproduce lighting effects accurately.

Geo and Sky

Quickly determine the sun's position through real geographic information, such as time, date, latitude and longitude, to provide accurate natural lighting for indoor and outdoor scenes.

Weather System

Volumetric clouds, wind for dynamic vegetation, and high-precision fog. All of them contribute to the story-telling and atmosphere in the scene.

Volume Light

Ray marching in tracing and reflections, D5 samples ShadowMap to realistically simulate the Tyndall effect.

Accurate Coloring Tool

Precisely adjust the contrast, saturation, shadow, highlight and other tone-mapping curves to enhance the stereoscopic effect, adding a more subtle and natural color improvement to the scene.​

Precisely control the tonal values with Effect panel in Color Grading.*

Cinematic Camera Effect

Simulate visible light effects generated in the real world, and create a cinematic scene through parameters including Bloom, Lens Flare, Chromatic Aberration, and Vignette.

Custom LUT

Use LUT (Look-Up-Table) files to calibrate the color or apply specific adjustments. Support importing .cube files.

Outline Mode

Automatically outline the objects in a scene, to make 2D cartoon and other stylized rendering in one second.

AO mode

In AO mode, we can adjust the Ambient Occlusion intensity for both preview and output. It helps improve the realism of your rendering, bringing a sense of space and artistic contrast to the scene.

Material

The New Generation PBR Material

Physically Based Rendering rules allow materials to exhibit accurate and unique results in all kinds of lighting conditions. Simplified PBR material templates help reduce the workload on creating and tuning materials.

Emissive

Click to enable emissive materials to create light sources, lightboxes, screens, etc. with ease.

Transparent

Use transparent templates to create clear and tinted glass materials. Frosted glass can be created by modifying noise in Normal maps.

Water

Create a water surface with waves and control its flow velocity. Simulate water bodies of different depths.

Car Paint

Use car paint templates to quickly create materials with high-reflective varnish coatings, whose two reflective layers can have different Roughness parameters. Reflective layers can have different roughness.

Displacement

With parallax mapping techniques, you can achieve natural bump effects using height maps.

Cloth

Adjust the opacity intensity to create a translucent fabric, and control the fur texture with Falloff parameter.

Custom Alpha

Quickly build hollow effects without modeling. Use black and white maps to define hollow areas.

Video

Import video clips as material surface and present TV screens in animation.

Foliage

Foliage templates can be used to simulate translucent sheets, and then create curtains, leaves, papers, etc.

Grass

Using grass materials allows for a quick generation of large areas of grass, with texture mapping controlling the color.

Round Corner

No need to make chamfers during modeling, realize the round corner effect with one click in D5 Render. The effect supports customizing the radius of edges.

Subsurface Scattering

Use subsurface scattering materials to make realistic translucent materials, such as jade, wax and skin.

Efficiency

Build the Scene with Everything You Need

From basic light sources to plant brushes, we have all the intuitive and easy-to-use tools for you to build the scene.

Artificial Light Source

4 commonly used light sources, Point Light, Spotlight, Strip Light and Rectangular Light, are embedded in D5. Added Stage Light* and Projector* for specific needs.

Visualized parameter adjustment and smooth experience in scenes with extensive light sources.

Custom IES

Spot Light is built-in with IES (Illuminating Engineering Society) files and also supports customization.

Vegetation Tool

A set of tools including Brush, Scatter and Path helps quickly arrange large scenes, thus you can easily respond to the different needs of gardening or landscape projects.

Path Animation

Use Bézier curves to easily map out paths for characters and vehicles, add smartly randomized parameters to simulate real-life city traffic.

Local Custom Material

Save edited materials to the local library and use them anywhere you need across projects. Customized categories support bulk actions. Materials can be stored locally with unlimited ability to expand. It is safe and reliable.

Color Picker

D5 provides HSV, RGB, HEX and more color modes with interconvertibility, and also supports picking up colors from scene space.

Resource List

With a tree-structured outline view, you can see what's in the scene at a simple glance, and freely control the display and lock status of each object.

Layer is supported for a better control over resources and quick management of the list.

Customized Shortcut Keys

Set shortcuts according to your preferences and usual workflow.

Merge Projects*

Teamwork made easy. Support merging up to 10 projects at the same time.

Camera and View

Explore at Your Will

Simple camera settings. Intuitive view control.

Depth of Field

Much similar to the real-world camera, you can set focus on the object to be clearly displayed, and change the depth of field with the parameter "Blur".

Camera Rotation

Control the horizontal rotation of cameras to produce impactful visuals.

Orthographic View

Orthographic views from 6 directions are presented in a 2D way with a shortcut to switch between them.

Multiple Display Modes

Besides the basic lit mode, wireframe mode and clay model are also included. Motions of animated models are totally controllable.

Auto-exposure

Analyze brightness automatically to adjust the exposure. It is a perfect simulation of the human eye's capability to adapt to different lighting conditions, and helps decide an appropriate exposure within seconds.

Camera Clipping Plane

Control the near clipping plane to hide objects. Anything closer to the camera than the near clipping plane will not appear.

Two-point Perspective

Click to turn on Two-point Perspective, which is commonly used in architectural design.

D5 Works

3D Assets Come to Life

Collaborate with manufacturers and artists around the world to create a full-range library of high-quality assets. 2000+ materials and 8000+ models for now, and still more to come...

Editable Materials

Curated materials for indoor and architectural visualization. Parameters and mappings are editable without limit, materials can be exported or saved in the local library, bringing infinite possibilities to your design.

Animated 3D Model

D5 Works now provides thousands of animated models of vegetation, characters, animals and vehicles.

Some of the assets come with configurable parameters, such as clothings for characters, lights on/off for vehicles, as well as drivers and car paints for cars.

Selected Modern Furniture and Decorations

Furniture from real brands and more aesthetically pleasing decorations, all specifically optimized for D5 Render.

Dynamic Particle Assets

Dynamic particles (fire, fountain, smoke, etc) support ray-tracing and realistic collision effects.

Outdoor Scene

Provides various natural landscape models of rock, dead tree, and falling leaves. Roads, decorations and business buildings are being added continuously as well..

Case Study

Share complete project plans to explore, learn and spark inspiration.

Decal

Applicable for surfaces of models to enrich details. Road signs, damaged walls, water stains, graffiti and other options are included.

2D Characters

To effectively reduce the number of faces in the scene and improve on the experience, you can use camera-facing 2D characters to cater for various needs of the scene.

Workflow

Build Your Own Workflow

Direct Link to Various Modeling Software

Support importing .skp/.3dm files, as well as common fbx files.

Support abc Files

Scene projects support Alembic (.abc) animation format. Don’t stop for simple animations, here you can also utilize more advanced presentation skills.

Workflow Plugins

D5 Render supports live sync with SketchUp, 3ds Max, Rhino, Revit, Archicad, Blender, C4D and more for models, views and lights.

* D5 Widget

Roadmap

What are we developing?

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