Real-time Rendering and Photorealistic Output

Instant Feedback, Quick Output, Excellent Quality

The go-to solution from design to presentation.

Features | D5 Render

Panorama Tour & Spatial Tour

Turn static design visuals into interactive, shareable, and immersive virtual spaces using panorama and spatial tours.

XR Tour

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Powered by 3D Gaussian Splatting, rendered scenes are converted into 3D spaces that can be explored in any browser.

D5 GI Solution

About D5 GI ›

Proprietary real-time Global Illumination solution with adaptive sampling capabilities, which caches lighting information based on object location. It can instantly refresh effects when the lighting condition is changed.

Real-time Path Tracing

About Real-time Path Tracing >

Integrated the self-developed real-time path tracing for GI to calculate ray bounces and cache the results to world space.

Real-time Ray Tracing

Leveraging the power of GPU acceleration, you can swiftly export images and videos of superior quality almost instantaneously.

Large Scene Capability

Recursive data structure acceleration based on hierarchy significantly reduces the frequency of I/O communication between CPU and GPU, optimizing the drawing and calling of instance models when rendering. Using Texture Streaming technology to effectively reduce RAM usage.

High-Res Images/Panoramas Up To 16K

Image output supports multiple formats like .exr, .png, .tif, and more*, with preset resolutions and custom sizes up to a stunning 16K.

4K Video Rendering

Exports .mp4/.avi videos and renders frame sequences with channel options. Achieves 120 FPS frame rates at resolutions up to 4K.
Built-in camera movement templates and customizable camera paths & keyframes for better and easier video creation.

Features | D5 Render

Virtual Reality

Connect VR devices to explore and experience the scene immersively. Available for Steam VR-ready devices, such as HTC Vive, Oculus Rift, etc.

Multiple Channels

Multiple channels (including Material ID, Sky Mask, Reflection, AO, Transparent, Z-depth, and AI post channel) can be exported while rendering for an easy post-editing with image processing software.

Super Sampling

With Intel XeSS (Xe Super Sampling) integrated, your rendering experience will come to the next level with AI-enhanced upscaling, enabling more performance with high image fidelity.
Support the latest Intel(R) Arc(TM) A5/A7 series graphics cards.
Support AV1, QSV encoding.

D5 SR Image Rendering *

Based on neural network super-resolution image generation algorithm and combined with multipass rendering feature maps, D5’s self-developed super-resolution algorithm significantly improves image rendering speed.

Deep Learning Super Sampling (DLSS)

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Incorporates Nvidia DLSS technology to enhance real-time rendering precision and smoothness while also optimizing video memory usage for greater efficiency.

Accelerated Rendering Speed

D5 2.7 and subsequent versions greatly accelerate the render speed: up to 100%+ boost for animation render for a scene heavy in reflection and materials.

Phasing Animation

Designed for a simple and rapid visualization of structure phasing, avoiding the need of tedious keyframe settings.

Raytracing Detection

Integrates hardware-accelerated raytracing detection to reduce loading time and memory usage while improving the large-scale ray detection efficiency for Scatter components.

FPS Booster for Complex Geometry

Utilizes raytracing technology to analyze the mesh information, thus reducing overheads and significantly improving rendering performance (FPS) when processing complex meshes and scenes with a large number of geometries, resulting in a smoother real-time experience.

AI Integration for More Efficient Creation

Enjoy AI automations for design and visualization.

Features | D5 Render

AI Agent: SmartPlanting

Generates site-specific planting designs using an extensive plant database and climate models based on your site location and preferences.

 

AI Scene Match

Simply describe your desired visual effect, and AI will generate a reference image based on the current scene and camera settings, automatically matching appropriate lighting and atmosphere. Apply the generated result with one click to quickly achieve the desired visual outcome.

AI PBR Material Snap

Supports sampling materials from uploaded images to instantly generate high-quality, usable PBR materials, with intelligent recommendation of similar materials from D5 Asset Library to boost material creation efficiency.

AI-generated Material Texture Maps

Integrates various algorithms and strategies such as U-Net, GAN, Perceptual Loss, etc. Automatically generates normal, roughness and height/AO channel maps according to the base color texture map of the material.

AI Atmosphere Match

Integrates lightweight convolutional neural networks to identify the elements of reference images, and maps them onto the target scene using comparative learning algorithms to generate corresponding environment and effect parameters.

AI Ultra HD Texture

Based on AI Super Resolution, it enhances textures to 4K with one click, improving clarity and reducing noise while reserving texture details.

AI Make Seamless

Integrates AI Inpainting to specify a border of pixels around texture boundaries and transforms the primary framework of the model to seamlessly merge the textures.

AI Model Generation

Quickly turn text or images into 3D models to meet your personalized needs with ease. With hundreds of high-quality built-in example models, AI Model Generation sparks inspiration and significantly boosts 3D creation efficiency.

AI Enhancer

Enhances details of rendered images (lighting, materials, characters, vehicles, vegetation, etc.). Supports enhancing specific areas or the whole image.

AI Style Transfer

Supports one-click conversion to watercolor, cartoon, scale model, pen sketch, pencil sketch, and voxel styles, as well as photorealistic effects such as sunset, nighttime, and seasonal variations.

Features | D5 Render

AI Inpainting

Automatically analyzes and inpaints the sky, water, vegetation, or characters in images rendered with AI Post Channel.

Motion Blur

Supports adding Motion Blur with adjustable angle and intensity settings to characters and vehicles with one click.

Asset Tools

Landscape Design with Ease

Achieve natural or organized landscape with powerful asset tools.

Features | D5 Render

D5 Scatter

A procedural scatter tool with multiple presets, to bring greater efficiency and creativity to landscape design.

Supports dividing the scatter area by color, with each area accomodating different plant species.

Scatter Preset Library

Dozens of presets for vegetation scattering are available in D5 Asset Library. Drag and drop the one you like to create lush and appealing landscapes in seconds.

Features | D5 Render

Brush

Use the Brush tool for targeted placement of plants, featuring customizable options for brush radius, plant size, and density to refine your landscaping precisely.

Path

Employ the Path tool to seamlessly align vegetation along pathways or barriers, streamlining the process of creating orderly natural borders.

Advanced Grass

From D5 version 2.7, the grass material has been enhanced with advanced scattering and edge-trimming algorithms to precisely align with model edges. Existing grass materials have also been optimized with brighter colors and a denser appearance in aerial view.

Features | D5 Render

Terrain

Integrates brush tools for terrain sculpting and texture painting. A variety of preset heightmap resources and material templates are available. Supports generating D5 Scatter areas on terrain.

Features | D5 Render

Environment and Effect

Light and Shadow, Wind and Rain, All in Your Hand

Create stunning visual stories with atmospheric sky, weather, and professional post-production effects.

Features | D5 Render

Custom HDRI

In addition to built-in HDRI (High Dynamic Range Image), custom HDRI resources can be imported to improve sampling performance and reproduce lighting effects accurately.

 

 

Night Sky

Added night sky (moon, stars, milky way) for realistic simulation of varying lighting conditions across the day.

Ocean

Supports dynamic ocean creation with adjustable water materials, waves, and foam, and integrates automatic coastline generation with intertidal zone and caustics effects.

Geo and Sky

Quickly set the sun’s position with geographic info such as time, date, latitude and longitude, or with custom parameters including altitude and azimuth.

Weather System

One-click generation of cloud/wind/rain/snow/fog, each with advanced parameters for precise control.

Volume Light

Utilizing Ray Marching in the ray tracing process, sampling the ShadowMap to simulate the realistic Tyndall effect.

Accurate Coloring Tool

Precisely adjust contrast, saturation, shadow, highlight and other tone-mapping curves to make objects look more solid.​
Precisely control the tonal values with Color Grading in the Effect panel.*

Cinematic Camera Effect

Create a cinematic scene through parameters including Bloom, Lens Flare, Chromatic Aberration, and Vignette.

Custom LUT

Use LUT (Look-Up-Table) files to calibrate the color or apply specific adjustments. Supports importing .cube files.

Outline Mode

Automatically outline objects in a scene to make cartoon and other stylized rendering in seconds.

AO Mode

In AO mode, we can adjust the Ambient Occlusion intensity for both preview and output. It helps improve the realism of your rendering, bringing a sense of space and artistic contrast to the scene.

City Generator

Supports OpenStreetMap (OSM) and Shapefile import to automatically analyze and generate roads, buildings, terrain, and other topography features. Integrates Procedural Building to intelligently generate facade and roof materials for on-site building blocks.

Material

The New-Generation PBR Material

Physically Based Rendering rules allow materials to exhibit accurate and unique results in all kinds of lighting conditions. Simplified PBR material templates help reduce the workload on creating and tuning materials.

Features | D5 Render

Emissive

Click to enable emissive materials to create light sources, lightboxes, screens, etc. with ease.

Transparent

Effortlessly create clear/tinted/frosted glass and semi-transparent materials like gradient glass or frosted acrylic using the ‘Affected by light’ option and custom texture maps.

Water

Create a water surface with waves and control its flow velocity. Simulate water bodies of different depths.

Car Paint

Use car paint templates to quickly create materials with high-reflective varnish coatings, whose two reflective layers can have different Roughness parameters.

Displacement

Achieve rich surface relief and depth using a height map with parallax or true displacement. Supports Transparency map masking for complex cutout and uneven materials such as fences and railings.

Cloth

Adjust the opacity intensity to create a translucent fabric, and control the fur texture with Falloff parameter.

Custom Alpha

Quickly build hollow effects without modeling. Use black and white maps to define hollow areas.

Multimedia

Import video clips as material surface and present TV screens in animation.

Foliage

Simulates translucent sheets to create curtains, leaves, papers, etc.

Grass

Quickly generates large areas of grass. Supports adjusting the grass pattern and color using a texture map.

Subsurface Scattering

Creates realistic translucent materials, such as jade, wax and skin.

Caustics

Simulates realistic light refraction and reflection in real time.

Flowing Water

Automatically generates streaming animation on the material based on its basic color/basic color map to simulate flowing water like waterfalls, streams, and more.

UV Randomizer

Creates realistic water/ground materials to rotate and merge map edges, removing any visible repetition.

Efficiency

Build the Scene with Everything You Need

From basic light sources to plant brushes, we have all the intuitive and easy-to-use tools for you to build the scene.

Features | D5 Render

Artificial Light Source

5 commonly used light sources – Point Light, Spotlight, Strip Light, Rectangular Light, and Disc Light – are embedded in D5. Added Stage Light* and Projector* for specific needs.

Custom IES

Point, spot, strip, rec, and disc lights include built-in IES light profile files. Users can also import custom IES files. The system reads brightness information from these files and provides a preview of light intensity distribution profiles directly within the viewport.

Vegetation Tool

Includes Advanced Brush, Brush, Path, and Scatter to approach landscape projects of different scales with ease.

Path Animation

Uses Bézier curves to easily map out paths for characters and vehicles. Integrates random effect controllers to simulate lifelike city traffic. Supports placing your custom models using the Custom Path tool.

Local Custom Material

Save edited materials to your local library and use them anywhere you need across projects. Supports batch management for custom categories.

Color Picker

Provides HSV, RGB, HEX and more color modes with interconvertibility, and also supports picking up colors from the screen.

Resource List

Effortlessly manage all the resources in your scene with the tree-structured resource list. Also supports layer management.

Custom Shortcut Keys

Set shortcuts according to your preferences and usual workflow.

Merge Projects*

Teamwork made easy. Supports merging up to 10 projects at the same time.

Section Tool *

Integrates Section Plane and Section Cube to view the internal structure of the models with layer control and adjustable fill colors/patterns.

D5 Studio

D5 Studio is a cloud workspace easily accessible from any location, on any device. Store your unique effect, brush, and other types of presets in D5 Studio to make resource management a lot easier for both individuals and teams.

Camera and View

Explore at Your Will

Simple camera settings. Intuitive view control.

Features | D5 Render

Depth of Field

Much similar to the real-world camera, you can set focus on the object to be clearly displayed, and change the depth of field with the parameter “Blur”.

Camera Rotation

Controls the horizontal rotation of cameras to produce impactful visuals.

Parallel Projection

Supports customizable parallel projection, with standard front, back, left, right, top, and bottom views. You can quickly toggle between different views using shortcuts.

Multiple Display Modes

Includes lit, wireframe, and clay modes for viewport display. Supports displaying animated models in dynamic/still mode.

Auto-exposure

Auto analyzes the brightness to adjust the exposure. Perfectly simulates the human eye’s capability to adapt to different lighting conditions, and helps create an appropriate exposure within seconds.

Camera Clipping Plane

Controls the clipping plane to hide objects. Anything closer to the camera than the clipping plane will not appear.

Two-point Perspective

Integrates Perspective and Two-point Perspective views.

 

Advanced Camera Tool *

Supports adding independent cameras with custom aspect ratios and picture-in-picture preview windows. Allows you to edit the scene while previewing the updated effects.

Walk Mode

Navigate a scene in first-person view with a human eye-level perspective, experience collision simulation when meeting obstacles, and even climb up and down stairs or slopes.

Models, Materials, Particles, and More

3D Assets Come to Life

A comprehensive built-in library full of high-quality assets. 2,000+ materials and 12,000+ models available for now, and still more to come...

Features | D5 Render

Editable Materials

Curated materials for realistic visualization. Parameters and mappings are editable without limit. You can export the edited materials or save them to your local library.

Animated 3D Models

Include thousands of animated models of vegetation, characters, animals and vehicles. Support configurable settings for some of the assets, such as light on/off controller for vehicles.

Furniture and Decorations

Specifically optimized furniture pieces and decorations from our collaborators.

Dynamic Particles

Include fire, fountain, smoke, and many other particles. Support ray-tracing and realistic collision effects.

Plants and Nature Elements

Include over 4,500 landscape element models such as trees, bushes, grasses, rocks, and more.

Decal

Applicable for surfaces of models to enrich details. Road signs, damaged walls, water stains, graffiti and other options are included.

Scatter Presets

Presets for organic or cultivated meadows help you easily create delicate landscape design.

Interior Parallax

Create well-decorated interiors for your archviz scenes using just one plane. Whether commercial or residential, D5 interior parallax models enable easy setup of interior spaces, complete with curated layout and lighting.

Backdrop Plane

Urban or natural environment circular maps to enrich the distant skyline, which also contribute to the glass reflection. Simplify the process of faking the background and adding scene details with Backdrop Planes.

Asset Combos

Pre-set asset combos such as groups of plants or characters for speeding up large-scale layouts. You can also customize your own go-to combos and save to the local library for reuse across projects.

Local Library

Manage and search for your own models and materials in the Local Library with ease. No need to rummage through your PC files any more.

Terrain Templates

Over 40 heightmap resources available. Drag and drop one onto the ground, and it will instantly generate realistic terrain accordingly. An array of material templates for various terrain surfaces is also included.

Workflow

Build Your Own Workflow

Features | D5 Render

Direct File Import

Supports importing .skp, .3dm, .d5a files, as well as .fbx, .obj, and many other common 3d files.

Sync Plugins

D5 Render supports sync for SketchUp, 3ds Max, Rhino, Revit, Archicad, Blender, C4D, and Vectorworks.

Real-time LiveSync

Supports LiveSync for SketchUp, 3ds Max, Rhino, Archicad, and Vectorworks. Any adjustments to models or materials in the modeling software are synced into D5 in real time.

Light Sync

Supports one-click sync of lights created in SketchUp, 3ds Max, Rhino, Revit, Archicad, Blender, C4D, and Vectorworks and matching them to corresponding D5 point lights, spotlights, and rect lights.

Material Compatibility

Supports reading attached materials when importing .skp and .3dm models. Material editing in modeling software can be updated in real time with LiveSync.

Camera Animation Sync

Sync camera animations with keyframe settings from 3ds Max/Cinema 4D into D5 Render.

Grouped Import

Reserve the group/layer structure for models when exporting them from 3ds Max, SketchUp, Rhino and Revit into D5. Facilitates phasing animation creation and model management.

Ready to Flow?

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