Know your tools: what Ambient Occlusion is and how to make use of it.

4 essential steps helping you render a lively and realistic commercial complex

Free 3d textures within easy reach!

Best real-time rendering workflow for interior designers using AutoCAD-SketchUp

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Seeking D5 Render Crack? Look no further than this.

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All you need to know about glass material in D5 Render

Professional landscape architecture software: D5 Render for better, easier 3d visualization

Using Blender for Archviz? Work more smoothly with D5 + Blender Workflow

A quick, easy way to make displacement texture

Full guide on how to make cinematic animation in D5 Render

How D5 Render's real-time ray tracing rendering benefits our company | Spotlight vol.05

Free Educational Licence for D5 Render! | How to apply

How to render a snow scene in D5 Render

How to create a detailed rendering with decals in D5 Render

Want scenes to have different vibes? Turn off Camera Switch Only

Create exquisite materials with Round Corner in D5 Render

Best practices of interior lighting for SketchUp

D5 Times Vol.08 | D5 Render Software Tips, News, and Updates

How to create cinematic animation in D5 Render with Depth of Field

How to Better Your Landscape Render with Water Particles in D5 Render

8 tips to help you achieve photorealistic visualization in D5 Render

More flexibility in design & higher efficiency in visualization: Why choose D5 for your growing business | Spotlight vol.04

How to use keyframes to create animations in D5 Render

Archicad Interior Visualization with D5 Render User Showcase

Natural sunlighting for realistic architectural visualization with Geo&Sky in D5 Render

Postprocessing Vignette, Chromatic Aberration for Photorealistic 3D Rendering

Add your artistic taste to the render by LUT in D5 Render

NVIDIA RTX 4090 4K Review running D5 Render: Ultra-efficient Real-time Rendering, Archviz, 3D Animation

Choose an ideal power supply for D5 Render

Windows 10 or 11? Choose a suitable operating system for D5 Render

Architecture Landscape Interior 3D Rendering All-round Player | D5 Render Spotlight vol.03

Best Interior 3D Rendering Visualization with D5 Render | Spotlight vol.02

Game Ready or Studio? Choose the Right Video Driver for Real-time Rendering

Outstanding Water Textures Taking Your Renderings up a Notch

Faster & Easier Architectural Visualization with D5 Render Built-in Asset Tools

Best Real-time Rhino Rendering Workflow for you with D5 Render

Leading Architecture Firms Choose D5 Render as BIM Software

How to Use Emissive Material in D5 for Better Lighting of Your Renders

Architecture students winning in global Design Competition with D5 Render

How to add realistic fog to archviz rendering with D5 Render

D5 Render User Showcase 3D Rendering Visualization | Spotlight vol.01

Out-of-the-box Interior Parallax Assets Available in D5 Library to Save Your Time

D5 Times Vol.07 | D5 Render Software Tips, News, and Updates

How to Create Stunning Facade Design / Visualization with D5 Render

"Glad I switched to D5 Render" | The Better Option for 3ds Max Workflow

Archicad 26 Supported | Streamlined Workflow with D5 Render for Intuitive 3D Rendering

D5 Render 2.3 | Release notes | Free 3d render software

How Award-winning Architectural Visualization Studio Uses D5 Render

The Necessity of Real-time Visualization in BIM & Architecture

7 Reasons Why D5 Render is a Must-Have Tool for Architectural Visualization

D5 Times Vol.06 | D5 Render Software Tips, News, and Updates

How to Render an Amazing Interior Scene with SketchUp-D5 Workflow

C4D to D5 | Real-Time Rendering Software D5 Render Now Compatible with Cinema 4D Workflow

Fueled by the rapid development taking place in the hardware market and computer graphics field, real-time rendering is making its way on the architectural visualization business.  

Real-time rendering is a process in which GPU produces images while calculating huge amounts of data, so you can have a preview of the results while adjusting in the interface. It enables you to see the changes as soon as they are made, and your operations are usually conducted with a minimum frame rate of 30.

For C4D users, for a long time they could only turn to offline renderer because there wasn't much choice. While now equipped with RTX technology for acceleration, rendering engines like Octane and Redshift still have a hard time offering a smooth rendering experience because of the low FPS that hinders the process.

Now with D5 Render's integration with Cinema 4D, it's obviously a great oppurtunity for C4D users to enter the real-time rendering world.

Earlier this year, D5 Render released its plugin built for Cinema 4D: D5 Converter - C4D, announcing its integration into C4D workflow.  
D5 Render as a standalone renderer offers multiple plugins(D5 Converters) to work with most of the mainstream modeling software without any additional cost for each integration. That is to say, a real-time workflow for C4D users that is free of charge is now available. It is time to SWITCH!

Learn more: Workflow | D5 Converter-Cinema 4D

Why D5?

Enter the World of Real-Time Rendering

Compared with traditional renderer used to work C4D, D5 Render is such an "intuitive" tool.


Forget about the complex material nodes, nerve-wrecking lighting settings, and the frustrating trial and error you have to go through in those renderer. In D5, with fewer parameters, fewer adjustments, you get to achieve results of similar or even better quality within a shorter time.

Material panel in C4D

Material panel in D5 Render

D5 Render adopts the mainstream PBR material system. It simplifies the process of editing materials as much as possible through preset parameters for various material templates.  You can find over 1,500 preset materials in D5's built-in Asset Library and directly apply them to the models in your scene with just one click.

Synchronization of materials from C4D, Octane, Corona and Redshift is supported in D5, yet you'll still find it easy and fun to edit materials in D5 yourself. Even for normals and reflections that are usually resource-consuming on computations, results can be shown immediately on the model's surface as you adjust parameters.

Judging from the works posted by D5 users, you can tell that D5 Render's equipped with a production-class material system with amazing performance in output.


In offline rendering software, all those effects, reflection, transparencies and complex lighting often  come with a price, which is multiplied rendering time.

That is not the case in D5:
Ray tracing technology is a fundamental part of D5 Render that enables GPU to render complex models and scenes with physically accurate shadows and reflections. Normally the most basic one can also handle D5 well and surprise you with its amazing rendering speed.

Even for scenes heavy on reflection(image above), it takes only 36.8 seconds to render an image in 2K resolution, and 15 minutes for an 8-second video.

Learn more

The ongoing evolution in technologies is going to continue, and it would definitely speed up your workflow if you're better equipped.
For anyone that owns a graphics card supporting ray tracing, such as Nvidia RTX series, AMD RX 6400 and above, or the coming Intel ray tracing GPU, D5 Render is bound to be your best choice.


D5 Render releases a new version every three months to meet the needs of its users from all walks of life.
With previous updates, D5 Render has become a fully functional, stable and reliable real-time rendering software. On top of that, D5 is also free to download with 90% of all its features accessible to everyone. In today's design and art market, it's not always easy to find a tool that offers a free version for commercial projects like Blender. Luckily enough, D5 is here to help. If you are using C4D, and would like to switch to another rendering software, don't hesitate to give D5 a try.
Free Download:

Guide on How D5 Render works with C4D

Download and installation

Go to D5 Render official website > Download and find the converter for Cinema 4D.

Or you can also go to Welcome Page > Workflow to download.

UI and Features

After installing, open your C4D and you'll find D5 Render Converter. Click on it, and a panel for D5 will pop up with 7 icons:

1. Start/Stop D5

Click on it to start/stop D5 Render in your C4D.

Select "OK" to open a new project in D5 and the C4D model will be imported into D5.

If you've applied materials to your model in C4D, then you'll find the model comes with materials because D5 can map those materials.
Apart from C4D Standard materials, D5 also supports most of the materials from other renderer including Octane(Blend material, toon material and procedural textures are not supported yet), Corona, and Redshift materials.

2. Sync

Click on this button, and the scenes in D5 will be updated. You can use it to sync models, materials and scenes from C4D to D5.

3. View sync

Click on this button, and the scenes in D5 will be updated. You can use it to sync models, materials and scenes from C4D to D5.

4. Camera sync

Turn it on to synchronize the cameras you set in C4D to D5's scene list.

5. Light sync

Support the sync of spotlight, point light and area light.

6. Export .d5a file

You can either export the whole project or export certain objects to D5.    
.d5a files can be directly read by D5

C4D - D5 Workflow Made Easy

Supported versions

The current D5 converter for Cinema 4D supports C4D versions from R20 to R25.

C4D+D5 rendering

Multi-sync with various modeling solutions

With multi-sync support of D5 converters, you can simultaneously synchronize files from multiple CAD/BIM software into one D5 scene using different plugins. That is to say, your workflow can be streamlined beause you get to focus on modeling an architecture in Archicad, design a particular furniture with C4D, and render in D5 at the same time. Multiple software work simultaneously as one in D5 Render, saving your valuable time for further improvement of the project.

Product design and rendering

An important part in product rendering has to be setting up a background with appropriate lighting that goes well with the product itself. Rendering with D5, you can save the scene you carefully crafted as your go-to scene for future projects. In this way, next time you need to render a new product, you just drag and drop the model into that perfect scene. What a time-saver!

Cinema 4D is known for having this amazing fur function to simulate realistic fur materials /textures which can be used on interior furniture. Most rendering software is unable to produce satisfactory fur, so with C4D-D5 workflow, you might see your interior renderings at another level using the fur materials mapped from C4D.

More about D5 Converter - Cinema 4D

Image courtesy: Furkan Ahlat, atmosvisualization, Jimmy3D, KJJ, Wonkz Wong, Flamingo

System Requirements for D5 Render

Meet the Winners | D5 Render Challenge II, A Global Rendering Contest

Top-notch rendering workflow for landscape designers | Speed up visualization with D5 Render

Loudly Quiet - Let the renderings speak for me | A virtual exhibition film rendered with D5 Render

D5 Times Vol.05

D5 Render for Revit | Best Real-time 3D Rendering Workflow for BIM Professionals

How 3ds Max works better and faster with D5 Render for animation

Work & Life made easy with D5 Render animation and 3ds Max

“With D5 Render, we not only get to meet the deadline, but also live up to clients' expectations. ”
—— An interview with Arthur Studio

Arthur Studio: Architecture visualization, animation making, BIM consulting, real estate development, landscape design, architecture planning, construction organization, municipal bridge design, etc.
Current Workflow:
3Ds Max + D5 Render(for animation), VRay(for still frame).

Reasons for changing the workflow

Let's just face it, still frame rendering alone can not satisfy our clients these days. In the era of short videos, rendering industry has followed suit. Clients tend to see the visualization moving, for animations do display the project more vividly and precisely. It goes without saying that animation also helps when bidding. Some may call it a result of fierce peer competition. Well, I believe this is the current trend, and we are going to follow it.

However, with more projects in progress came a shorter production period. That, to be honest, is a headache for us.

Luckily we discovered D5 Render. With D5, we not only get to meet the deadline, but also live up to clients' expectations. During the process, D5 has made it possible to improve our working efficiency and saved us a ton of time. Production takes less time to finish, and negotiation with clients gets much easier, which is exactly what we need with such a tight working schedule.

Large-scale bird's eye view rendering

Real-time rendering process

Let's take a look at a project we've done. We were assigned the Yinhe Cold Chain Industry Complex project with only 2 days for production. We first negotiated with the client, and they gave us some unexpected advice after seeing the demo. So the demo ended up needing a lot of changes including skyline, rescaling the vegetation and adjusting some assets. In that case, all of the cameras need to be rendered again, which, surprisingly,  only took D5 several hours. We couldn't have made it without D5 Render.

Working with 3Ds Max and D5 Render

I first learned about D5 on a work-related forum last June. A peer worker shared his works rendered with D5, and that led me to search for what D5 Render is. At that time, D5 1.9 was in beta besting. I thought to myself: "why not give it a try?", and the outcome was quite surprising. After 2 months of testing, D5 was put into practical use in all my animation projects at hand. From then on D5 has been the first renderer I turned to for visualization.

For every project, it starts with modeling. Materials we get from clients usually include SketchUp models, CAD floor plans, but sometimes we get only part of the image information.

We would first deal with all the models needed in this project with Max.

Then, we export these models with D5 Converter - 3Ds Max as .d5a files into D5 Render for animation making.

The exporting process with D5 Converter makes our work much easier, and the workflow of 3Ds Max and D5 is such a convenience. As is often the case, we need to edit or change some of the models in the renderer, which can be quite time-consuming. Now, we just replace them with a click in D5.

After the modeling is confirmed, the project goes to rendering artist who is in charge of archviz and animation making.

And in this process, D5 strikes us as efficient and speedy.

For a 2-minute animation, we usually had to spend more than 10 days in making. The animation takes a long time to render, and we even had to send some of the cameras to rendering farms. These are all the costs of production. So we tried some of the real-time render engines, but they took 5-7 days. To be honest, rendering was such a laborious task.

However, D5 was able to shorten the time waiting for output and greatly improved our working efficiency. I got to spend more time digging into the production of animation including camera movement, detail of the scene, light and shade, material adjustment, etc. If I stuck to my previous workflow, then I couldn't have afforded the time for that. Now the whole process of animation making takes about 3 days, and short scenes take only one day to finish. (rendered with RTX 2060)

D5 does not compromise on rendering quality for a shorter rendering time. Quite the opposite, D5 impresses me with the best rendering quality among all the real-time renderers that I've used. How the materials and texture look in D5 is surprisingly close to the physical objects in real life.

Other than that, D5 has so much more to discover. Here's another thing that surprised me: I made models of light strips and trees with hanging string lights inside 3Ds Max, then exported them directly into D5 Render. See how they fit into the scene! You can see below. I've created my own local asset library in D5 and enriched its contents. As a Max user, I find it extremely easy and convenient. The imported models are orderly categorized and easily accessible for use in D5.

As anyone in this industry might know, working overtime or even through the night is part of our everyday life. D5 has really helped me in saving working time. Doing this job, we can't expect too much leisure, but I do have more free time to myself now. I use it either to better the production, or to give myself a rest. I used to dream of this work-life balance, and now I have it thanks to D5.

D5 Times Vol.04

AMBITION|D5 Render Challenge Interview with Best Original Award Winner

A Work of Tadao Ando | NYC Fair-faced Concrete Luxury Condo, 152 Elizabeth Street

Pushing the Art of Architecture to the Public | RayingLab Special Report

D5 Widget | Tap into Infinite Imagination of 3D Storytelling

D5 Smoothness|Large Scene Capability and Real-time Interactivity

Real-time interactivity with photo-realism quality is the core value of D5 Render. D5 GI ensures the performance of real-time rendering, but as the complexity of the scene increases, the rendering overhead will gradually increase and the real-time FPS inevitably decrease.
With a large number of faces, lights, models and textures, whether D5 can still guarantee responsiveness and FPS in real-time is of great importance for the user experience.

Optimization of Model loading

Many 3D assets have an extremely large number of faces, and some consist of countless sub-objects that affect rendering efficiency. D5 Render automatically merges models of the specific kinds of asset, combining multiple small models into one large model for a reduced DrawCall* and improved efficiency.

Since D5 version 2.0, models have been loaded with a more efficient polygon rendering method, which has greatly improved real-time performance. Version 2.0 has seen a significant improvement in FPS and responsiveness comparing with version 1.9.

*DrawCall: The rendering command sent from CPU to GPU. Too many DrawCalls will cause the GPU to wait for a long time and hinder the efficiency.

Optimization of Material Texture

The new version of D5 Render uses Texture Streaming to dynamically load texture maps, ensuring that material textures are loaded only when they are in the camera, and store other textures temporarily on the disk. This technique, together with mipmap, ensures that material textures look just right at all distances with minimal overhead.

In a comparative test, both RAM and VRAM usage are reduced and frame rate is slightly improved with texture streaming enabled. For some scenes, the memory usage was saved by more than 40% (from 11G to 6.2G).

Optimization of Scenes with Many Lights

In general, the number of light sources will have a direct impact on the live preview responsiveness (frame rate).

In this night scene below, there are several hundreds of light sources:

In the old version, the memory cannot be dynamically allocated according to the number of lights when calculating shading, so it must be allocated in advance according to the maximum number of lights (e.g. 1024 lights). Higher screen resolution means higher memory overhead, which poses a challenge to the performance of the real-time preview.

To solve this problem, D5 optimized the strategy of sampling lights. First, D5 divides 1024 lights into groups, calculating the total brightness of lights in each group, and then further sampling the specific lights in the groups that contribute more to the scene. With this optimization, the time of calculating GI for a scene with 1024 lights drops from 23.84 ms to 11.54 ms, and memory usage is reduced by about 150MB.

Optimization of GI algorithm

The optimization of the new D5 GI sampling algorithm above will also improve the frame rate for large scenes. Version 2.1 is enabled with 2-4 times faster reflection calculations and nearly 4 times faster GI calculations. That's why D5 2.1 always has a higher frame rate than 2.0 in the same scene.

D5 "Smoothness" Summary

“Smoothness” can be measured with 2 indicators:

  • The time between the mouse click on the user interface to the first frame of response from the D5 viewport preview.
  • The frame rate for real-time rendering when the viewport changes dynamically.

The example below shows a comparison of the "smoothness" of D5 version 1.9 and D5 version 2.1:

Note: You can see that the new version of D5 on the right responds to commands (click to move camera views) significantly faster than the old version (it always moves faster than the left one). And, the frame rate of the new version is nearly doubled when shaking the viewport.

D5 GI|Striving for Offline Rendering Quality with Real-time Experience

D5 Times Vol.03

D5 Times Vol.02

D5 Times Vol.01

Why You Should Switch to Real-time Rendering

What does rendering mean?

SketchUp Rendering with D5 Render

How to sync 3Ds Max with D5 Render?

Why choose D5 Render

3ds Max Render Animation Making with D5 Render Livesync Plugin

Glass Rendering Tips with D5 Render for Realistic Architectural Visualization